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Dutton's Laws of Diplomacy
- Always remember: The sum total of people on your
side is always one : you.
- Never pick a one-on-one fight with someone bigger than you. In
fact, if you can help it, never pick a one-on-one fight at all.
- Avoid two front wars. At least for yourself. Inflicting them on
someone else is fine.
- When stabbing, pick your spots. Is a single SC worth the damage to
trust between you and the victim?
- Always be prepared to jettison one plan for a better one, no matter
how good the original was when you came up with it.
- Always have a plan. Knowing where you want to be the move after
this one makes this move more effective.
- In the record books, no win is uglier than any other; all are
prettier than draws.
- Ted's law: Do not place your forces between an ally and his
path of expansion.
- Dead enemies can't fight back. Live ones (even if with only a
single unit to their name) can. <Murky's
corollary: Killing 'em off can sometimes be
counterproductive, especially if you are an edge
power.>
- Dave Stephen's first law (of the free-for-all, but it applies):
At all costs do not be the most visibly dangerous
thing on the board.
- Stephen's second law: Don't fight your allies while
you've still got enemies to take care of. <Murky's addendum: Watch for allies who would be more
profitable to have as (defeated) enemies, and enemies who can't be
defeated and so should be friends!>
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